AoeStats
← Olkem

Coastal Forest

502899082Analyzed
2v2 RM · 11d ago on Aug 29, 2026· 7m 37s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Franks · Spain
1277
+16
🇺🇦 Italians · Ukraine
1262
+17
🇲🇦 Persians · Morocco
1298
-17
🇲🇦 Mongols · Morocco
1264
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 348
38 293
37 279
34 262

Resources

Player Food Wood Gold Stone Spent Collected
900 555 0 0 1,455 1,462
900 375 50 0 1,325 1,221
850 425 50 0 1,325 1,695
750 175 50 0 975 1,438
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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