AoeStats
← 長安

QS Arena

502897975Analyzed
4v4 RM · 12d ago on Aug 29, 2026· 69m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇾 Celts · Malaysia
1247
+12
🇨🇳 Spanish · China
1210
+14
🇺🇸 Byzantines · United States
1186
+15
🇨🇦 Teutons · Canada
1169
+16
🇩🇪 Japanese · Germany
1325
-21
🇩🇪 Magyars · Germany
1141
-13
🇹🇷 Bohemians · Türkiye
1113
-12
🇩🇪 Franks · Germany
1077
-10
Player eAPM Actions Feudal Castle Imperial Opening
42 2,909 8:00 12:28 26:24 ⛏ Fast Castle
37 2,599 8:58 13:24 30:41 ⛏ Fast Castle
30 2,112 8:55 12:51 29:44 ⛏ Fast Castle
28 1,933 8:00 12:22 29:43 ⛏ Fast Castle
27 1,886 8:36 12:05 26:07 ⛏ Fast Castle
23 1,600 10:32 25:31 48:03 ⛏ Fast Castle
21 1,455 6:55 28:10 42:17 ⚔ Towers FC
18 1,233 10:26 16:19 20:52 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
43,700 43,668 30,660 4,730 122,758 149,892
53,490 23,485 25,180 3,055 105,210 113,032
34,655 38,102 19,950 6,200 98,907 115,484
27,545 26,230 35,100 4,045 92,920 95,180
43,485 12,485 27,795 1,600 85,365 90,453
35,315 32,552 13,535 3,280 84,682 86,076
28,510 27,013 9,095 2,340 66,958 68,750
22,705 13,905 19,350 205 56,165 62,923
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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