AoeStats
← YellowyGnu8986

Black Forest

502897586Analyzed
4v4 RM · 12d ago on Aug 29, 2026· 66m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
807
+16
🇮🇳 Khmer · India
745
+18
🇺🇸 Franks · United States
736
+19
🇯🇵 Vikings · Japan
713
+20
🇨🇳 Burmese · China
857
-21
🇨🇳 Wei · China
839
-20
🇮🇹 Chinese · Italy
797
-18
🇨🇳 Bulgarians · China
700
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 1,840 14:14 19:47 32:50 ⛏ Fish Boom FC
25 1,648 14:34 22:55 37:21 ⛏ Fast Castle
21 1,394 13:02 17:42 32:53 ⛏ Fast Castle
21 1,416 13:19 20:05 32:52 ⛏ Fish Boom FC
17 1,140 10:45 20:00 33:57 ⛏ Fast Castle
17 1,106 11:03 22:18 40:33 ⛏ Fast Castle
12 827 13:15 18:49 31:30 ⛏ Fast Castle
12 817 16:37 24:29 38:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,815 19,298 33,495 3,215 94,823 104,466
38,620 32,635 20,395 2,715 94,365 106,113
37,375 30,865 17,180 2,200 87,620 97,554
34,120 22,068 19,480 4,360 80,028 87,174
25,065 27,021 17,000 3,930 73,016 78,987
24,820 23,809 19,080 2,900 70,609 101,551
26,795 22,910 11,380 2,870 63,955 67,316
19,840 21,945 17,365 3,750 62,900 117,417
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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