AoeStats
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QS Arena

502892958Analyzed
4v4 RM · 2mo ago on Aug 29, 2026· 24m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Malay · Canada
1219
+13
🇭🇰 Turks · Hong Kong SAR China
1114
+17
🇭🇰 Bohemians · Hong Kong SAR China
1111
+17
🇭🇰 Spanish · Hong Kong SAR China
1108
+18
vs
🇨🇳 Persians · China
1193
-19
🇮🇹 Goths · Italy
1141
-16
🇨🇳 Jurchens · China
1138
-16
🇬🇧 Burgundians · United Kingdom
1101
-14
Player eAPM Actions Feudal Castle Imperial Opening
65 1,577 8:03 15:42 — ⛏ Fast Castle
49 1,193 8:52 13:35 — ⛏ Fast Castle
36 857 10:28 14:55 — ⛏ Fast Castle
24 586 17:28 — —
24 586 9:54 13:59 20:24 ◆ FC into Fast Imp
20 474 9:23 14:23 20:53 ◆ FC into Fast Imp
18 433 9:04 13:00 — ⛏ Fast Castle
18 432 8:53 13:07 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
6,270 5,695 1,130 400 13,495 14,745
6,385 3,145 2,430 750 12,710 13,222
5,875 4,700 250 950 11,775 14,496
4,750 4,507 705 1,240 11,202 11,646
4,825 5,200 250 850 11,125 13,082
4,625 3,995 2,300 100 11,020 12,874
4,800 3,299 1,925 0 10,024 11,464
2,600 2,056 210 315 5,181 5,723
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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