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African Clearing

502892267Analyzed
4v4 RM · 2mo ago on Aug 29, 2026· 28m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Dark Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Romans · China
1470
+7
🇨🇳 Burmese · China
1350
+12
🇦🇷 Japanese · Argentina
1337
+12
🇨🇳 Khmer · China
1337
+12
vs
🇨🇳 Britons · China
1297
-13
🇸🇬 Magyars · Singapore
1288
-12
🇨🇳 Inca · China
1215
-9
🇨🇳 Burgundians · China
1202
-9
Player eAPM Actions Feudal Castle Imperial Opening
55 1,545 18:17 27:11 — ⛏ Fast Castle
55 1,547 11:31 23:59 — ⚔ M@A into Towers into Archers into Skirms
48 1,343 12:20 23:48 — ⚔ Archer Rush
40 1,127 12:16 — — ⚔ Archer Rush
36 1,010 12:59 17:35 — ⛏ Fast Castle
33 939 13:13 17:01 — ⛏ Fast Castle
32 891 15:27 — — ⚔ M@A Rush
22 614 11:02 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
5,425 3,475 1,515 2,050 12,465 13,249
5,475 4,251 645 1,125 11,496 11,368
6,330 2,373 1,680 850 11,233 12,127
4,250 2,270 1,145 955 8,620 9,390
3,600 2,843 505 390 7,338 7,978
3,990 2,470 620 230 7,310 7,375
3,650 2,131 310 210 6,301 6,663
3,150 2,019 50 325 5,544 5,420
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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