AoeStats
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QS Arena

502892252Analyzed
4v4 RM · 2mo ago on Aug 29, 2026· 39m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Bohemians · Taiwan
1017
+13
🇹🇼 Khmer · Taiwan
1006
+14
🇹🇼 Romans · Taiwan
1003
+14
🇹🇼 Cumans · Taiwan
996
+14
vs
🇵🇱 Byzantines · Poland
1024
-17
🇫🇮 Japanese · Finland
981
-15
🇺🇸 Khmer · United States
953
-14
🇹🇷 Turks · Türkiye
851
-9
Player eAPM Actions Feudal Castle Imperial Opening
41 1,642 8:07 11:44 23:57 ⛏ Fast Castle
41 1,638 9:13 13:24 25:53 ⛏ Fast Castle
34 1,340 8:59 13:35 27:00 ⛏ Fast Castle
30 1,179 8:02 17:33 27:37 ⛏ Fast Castle
22 880 7:45 14:40 27:30 ⛏ Fast Castle
18 735 8:13 15:13 28:28 ⛏ Fast Castle
18 707 8:47 13:13 27:35 ⛏ Fast Castle
15 582 9:18 16:28 32:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,890 18,090 18,270 3,000 76,250 81,081
19,200 17,600 10,690 3,450 50,940 56,379
16,755 19,627 10,845 2,450 49,677 55,540
19,655 12,965 9,005 1,700 43,325 48,416
19,645 8,550 10,860 2,150 41,205 44,224
15,405 12,013 7,670 2,550 37,638 44,751
16,220 11,755 7,075 1,600 36,650 38,371
13,345 9,370 5,360 2,460 30,535 34,285
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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