AoeStats
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QS Arena

502889301Analyzed
4v4 RM · 12d ago on Aug 29, 2026· 39m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Hindustanis · Sweden
1122
+15
🇮🇹 Persians · Italy
1073
+17
🇸🇪 Franks · Sweden
1044
+19
🇲🇿 Bohemians · Mozambique
1022
+20
🇨🇳 Italians · China
1149
-20
🇹🇼 Inca · Taiwan
1147
-20
🇦🇺 Huns · Australia
1077
-17
🇹🇼 Teutons · Taiwan
1028
-14

Replay analysis

Player eAPM Actions Feudal Castle Imperial Opening
37 1,480 10:26 15:07 32:02 ⛏ Fast Castle
34 1,328 9:30 13:32 28:21 ⛏ Fast Castle
32 1,252 9:20 13:02 35:05 ⛏ Fast Castle
31 1,226 8:15 13:22 30:10 ⛏ Fast Castle
30 1,173 8:25 12:55 37:19 ⛏ Fast Castle
23 896 8:50 13:28 32:12 ⛏ Fast Castle
16 627 8:27 12:54 ⛏ Fast Castle
9 365 10:34 17:35 31:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,265 12,970 9,350 1,150 44,735 51,531
19,940 11,424 9,925 2,250 43,539 51,057
17,340 9,930 5,700 2,160 35,130 36,546
17,765 8,930 6,535 850 34,080 35,548
15,280 9,470 5,000 1,785 31,535 37,158
7,275 8,830 5,920 2,050 24,075 29,597
11,305 7,055 3,325 850 22,535 29,503
4,565 6,980 3,995 2,050 17,590 22,189
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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