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Coastal Forest

502887121Analyzed
4v4 RM · 4h ago on Aug 29, 2026· 28m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Celts · Peru
1690
+13
🇺🇸 Magyars · United States
1657
+15
🇨🇴 Britons · Colombia
1615
+17
🇬🇧 Spanish · United Kingdom
1532
+20
🇮🇳 Goths · India
1774
-23
🇧🇬 Byzantines · Bulgaria
1695
-19
🇨🇳 Mongols · China
1547
-13
🇨🇳 Bulgarians · China
1496
-10

Replay analysis

Player eAPM Actions Feudal Castle Imperial Opening
Catastrophic Spanish
57 1,620 8:43 22:45 ⚔ Scout Rush
56 1,592 8:30 22:42 ⚔ Archer Rush
Rossi Magyars
55 1,565 9:45 21:50 ⚔ Fish Boom into Fire Galleys into Scouts
Zni.Locuss Byzantines
54 1,547 11:30 15:24 ⛏ Fish Boom FC
47 1,325 8:40 23:23 ⚔ Scout Rush
45 1,287 9:50 14:04 ⛏ Fast Castle
Zni.Kark01 Goths
41 1,160 11:42 15:26 ⛏ Fish Boom FC
Doomsday Bulgarians
36 1,030 10:04 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
11,435 6,697 4,085 200 22,417 23,508
8,390 10,324 2,815 300 21,829 22,337
8,390 6,596 2,920 0 17,906 18,482
10,575 4,573 2,175 100 17,423 18,037
7,005 6,655 3,450 200 17,310 17,607
6,850 6,269 3,000 350 16,469 16,520
7,980 4,285 1,360 115 13,740 14,442
3,585 3,601 2,710 100 9,996 11,366
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.