AoeStats
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Nomad

502886775Analyzed
4v4 RM · 12d ago on Aug 29, 2026· 30m 44s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Low
Victory
Standard
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Wu · Netherlands
1506
+9
🇩🇪 Bulgarians · Germany
1482
+10
🇹🇼 Persians · Taiwan
1472
+10
🇹🇼 Vikings · Taiwan
1453
+11
🇫🇷 Italians · France
1384
-12
🇫🇷 Persians · France
1357
-11
🇫🇷 Bengalis · France
1313
-9
🇫🇷 Japanese · France
1286
-8

Replay analysis

Player eAPM Actions Feudal Castle Imperial Opening
40 1,217 12:42 16:33 ⛏ Fish Boom FC
39 1,197 16:16 22:17 ⛏ Fish Boom FC
32 996 12:58 17:51 ⛏ Fish Boom FC
31 954 14:35 18:16 ⛏ Fish Boom FC
23 720 15:30 19:56 ⛏ Fish Boom FC
21 645 11:48 16:48 ⛏ Fish Boom FC
17 529 12:53 25:24 ⛏ Fish Boom into Galleys FC
13 395 15:52 ⛏ Fish Boom into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
7,925 9,945 4,105 2,300 24,275 24,149
9,785 8,217 1,520 850 20,372 21,219
6,100 10,694 2,280 850 19,924 20,912
9,420 7,115 1,745 200 18,480 19,571
7,875 6,825 625 1,500 16,825 18,216
6,100 6,655 1,225 1,600 15,580 16,705
4,200 4,955 910 1,515 11,580 12,340
5,000 5,125 790 115 11,030 13,167
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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