AoeStats
← 小孩

African Clearing

502885809Analyzed
4v4 RM · 11d ago on Aug 29, 2026· 45m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Standard
Starting age
Dark Age
Ending age
Dark Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Sicilians · China
1379
+16
🇨🇳 Poles · China
1353
+17
🇨🇳 Khmer · China
1326
+18
🇨🇳 Goths · China
1313
+19
🇨🇳 Byzantines · China
1417
-19
🇨🇳 Mongols · China
1386
-18
🇨🇳 Malians · China
1356
-17
🇨🇳 Mapuche · China
1342
-16

Replay analysis

Player eAPM Actions Feudal Castle Imperial Opening
48 2,183 12:07 24:27 29:14 ⚔ Archers into Fast Imp
38 1,706 12:54 24:16 ⚔ M@A into Skirms
36 1,656 12:34 19:15 ⛏ Fast Castle
32 1,439 12:28 27:18 ⚔ M@A into Towers
32 1,462 11:28 36:37 ⚔ Towers FC
31 1,389 12:29 33:02 43:13 ⚔ M@A into Towers
30 1,370 14:46 18:32 37:22 ⛏ Fish Boom FC
28 1,285 11:44 16:10 39:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,695 15,774 8,765 4,180 53,414 57,737
17,485 10,490 7,715 1,450 37,140 38,523
14,250 11,570 8,060 2,250 36,130 37,835
12,035 13,184 8,380 1,050 34,649 36,382
13,055 9,521 4,080 1,450 28,106 28,982
10,150 8,631 1,435 2,225 22,441 24,162
10,125 4,628 500 1,350 16,603 16,818
5,005 5,911 2,345 575 13,836 15,198
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.