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QS Arena

502874841Analyzed
4v4 RM · 6h ago on Aug 29, 2026· 30m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1350
+16
🇨🇳 Franks · China
1312
+18
🇨🇳 Bulgarians · China
1284
+19
🇨🇳 Muisca · China
1275
+20
🇵🇱 Turks · Poland
1395
-20
🇯🇵 Portuguese · Japan
1391
-20
🇹🇼 Magyars · Taiwan
1349
-18
🇺🇸 Teutons · United States
1297
-16

Replay analysis

Player eAPM Actions Feudal Castle Imperial Opening
Ayako Franks
52 1,567 8:17 12:06 26:18 ⛏ Fast Castle
WinniethePooh Bohemians
47 1,414 8:16 13:43 ⛏ Fast Castle
Bartoz Turks
35 1,053 8:02 11:38 26:27 ⛏ Fast Castle
小天 Magyars
30 904 6:38 20:30 ⚔ Towers FC
nanakusa Portuguese
27 814 7:08 15:02 24:36 ⛏ Fast Castle
Yakamoon Muisca
26 790 8:23 12:30 ⛏ Fast Castle
JCUP Bulgarians
23 688 8:44 12:35 26:23 ⛏ Fast Castle
IDWARE21 Teutons
15 468 6:43 21:56 28:12 ⚔ Towers FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
27,765 13,225 15,480 1,050 57,520 58,639
19,495 11,635 2,995 2,250 36,375 39,180
15,825 10,620 4,770 1,050 32,265 35,989
13,445 10,326 4,620 1,230 29,621 30,730
11,855 8,070 4,855 200 24,980 26,773
8,675 5,487 2,990 970 18,122 20,086
6,095 5,030 2,135 2,565 15,825 16,805
6,705 5,615 1,125 705 14,150 14,803
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.