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QS Arena

502871580Analyzed
4v4 RM · 12d ago on Aug 29, 2026· 32m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Low
Victory
Standard
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Japanese · Taiwan
1808
+3
🇹🇼 Dravidians · Taiwan
1760
+4
🇹🇼 Georgians · Taiwan
1702
+6
🇹🇼 Spanish · Taiwan
1696
+6
🇩🇪 Persians · Germany
1510
-7
🇧🇷 Portuguese · Brazil
1496
-6
🇦🇷 Khmer · Argentina
1456
-5
🇹🇼 Jurchens · Taiwan
1255
-2

Replay analysis

Player eAPM Actions Feudal Castle Imperial Opening
38 1,210 8:21 12:17 ⛏ Fast Castle
38 1,224 9:31 13:15 26:27 ⛏ Fast Castle
33 1,055 7:27 10:45 26:17 ⛏ Fast Castle
30 960 9:36 13:22 25:42 ⛏ Fast Castle
29 938 7:26 13:41 29:31 ⛏ Fast Castle
28 885 8:54 13:16 ⛏ Fast Castle
27 881 8:15 12:04 ⛏ Fast Castle
26 824 7:49 11:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,680 10,325 6,645 2,950 40,600 42,915
17,830 12,295 7,945 1,770 39,840 41,545
16,580 10,938 4,770 1,060 33,348 35,292
14,435 11,140 4,020 1,940 31,535 35,677
11,230 7,735 3,350 1,640 23,955 28,604
11,355 8,816 1,970 1,375 23,516 24,434
11,105 8,491 1,835 1,050 22,481 24,270
10,930 4,735 3,840 795 20,300 24,752
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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