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502871024Analyzed
4v4 RM · 2h ago on Aug 29, 2026· 27m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Mongols · Hong Kong SAR China
1373
+15
🇨🇳 Tatars · China
1316
+18
🇭🇰 Lithuanians · Hong Kong SAR China
1312
+18
🇨🇳 Portuguese · China
1300
+18
🇨🇳 Wei · China
1373
-18
🇨🇳 Dravidians · China
1359
-18
🇨🇳 Persians · China
1354
-17
🇨🇳 Sicilians · China
1311
-15

Replay analysis

Player eAPM Actions Feudal Castle Imperial Opening
小菜鸡dad Mongols
73 2,030 7:59 22:50 ⚔ Scout Rush
67 1,867 9:13 22:21 ⚔ Archer Rush
58 1,623 8:50 24:22 ⚔ Archer Rush
socool Tatars
57 1,582 9:10 25:30 ⚔ Archer Rush
渺小的菜鸟 Persians
45 1,244 8:48 25:56 ⚔ Archer Rush
果哥之川小帅 Lithuanians
44 1,213 9:25 ⚔ Scout Rush
动物凶猛 Dravidians
34 941 10:00 24:51 ⚔ Scout Rush
liwenbin Sicilians
34 936 9:04 27:45 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
7,725 6,215 4,380 200 18,520 19,124
7,250 6,038 3,090 125 16,503 17,746
8,050 5,007 1,310 200 14,567 14,975
5,525 4,909 3,795 0 14,229 15,221
6,145 4,216 2,615 255 13,231 13,886
7,630 3,554 550 0 11,734 12,221
6,520 3,485 1,010 530 11,545 12,240
6,865 3,768 650 175 11,458 13,958
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.