AoeStats
← 南岸

Arena

502870536Analyzed
4v4 RM · 11d ago on Aug 29, 2026· 53m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Dark Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Ethiopians · China
1276
+15
🇨🇳 Malay · China
1222
+18
🇨🇳 Khmer · China
1219
+18
🇨🇳 Poles · China
1172
+20
🇨🇳 Japanese · China
1296
-19
🇨🇳 Persians · China
1267
-18
🇨🇳 Lithuanians · China
1260
-18
🇨🇳 Burmese · China
1232
-16

Replay analysis

Player eAPM Actions Feudal Castle Imperial Opening
53 2,834 11:06 14:26 27:41 ⛏ Fast Castle
48 2,564 10:25 14:14 28:06 ⛏ Fast Castle
46 2,433 10:08 13:37 28:00 ⛏ Fast Castle
45 2,395 11:25 15:01 38:53 ⛏ Fast Castle
45 2,411 10:03 13:45 28:05 ⛏ Fast Castle
43 2,278 10:32 15:08 29:14 ⛏ Fast Castle
30 1,615 10:46 14:58 30:58 ⛏ Fast Castle
29 1,524 11:04 14:11 40:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,780 23,260 23,865 3,760 93,665 100,406
40,620 24,350 24,735 2,900 92,605 107,319
29,350 36,595 17,115 1,720 84,780 93,149
29,760 28,530 8,760 4,810 71,860 76,682
40,920 11,945 12,645 4,200 69,710 79,273
22,235 17,550 10,420 2,930 53,135 69,295
22,100 18,080 6,405 2,620 49,205 56,705
18,815 15,455 6,780 3,725 44,775 54,647
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.