AoeStats
← TAG_Sora Kuma

Nomad

502176874Analyzed
1v1 RM · 15d ago on Aug 26, 2026· 44m 1s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Byzantines · Taiwan
2810
+16
🇦🇹 Jurchens · Austria
2819
-16
Player eAPM Actions Feudal Castle Imperial Opening
89 3,905 12:23 16:15 ⛏ Fish Boom FC
50 2,215 12:58 16:31 ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
14,905 18,606 9,050 705 43,266 43,564
12,220 14,926 6,160 1,000 34,306 34,817
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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