AoeStats
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Arena

499885511Analyzed
4v4 RM · 2mo ago on Aug 16, 2026· 40m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Armenians · Italy
1728
+9
🇨🇭 Slavs · Switzerland
1630
+13
1507
+19
🇮🇹 Bohemians · Italy
1397
+23
vs
🇨🇳 Berbers · China
1744
-24
🇨🇱 Byzantines · Chile
1568
-16
🇨🇱 Portuguese · Chile
1564
-16
🇨🇳 Burgundians · China
1408
-9
Player eAPM Actions Feudal Castle Imperial Opening
64 2,602 10:22 14:05 28:34 ⛏ Fast Castle
64 2,602 10:07 16:18 28:29 ⛏ Fast Castle
48 1,953 10:40 14:53 28:54 ⛏ Fast Castle
47 1,890 10:31 14:04 28:16 ⛏ Fast Castle
43 1,736 11:09 15:09 31:36 ⛏ Fast Castle
41 1,652 11:15 15:53 29:29 ⛏ Fast Castle
37 1,519 8:32 22:13 34:35 ⚔ Towers FC
26 1,054 10:55 15:42 30:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,125 23,330 9,910 3,675 64,040 70,146
16,065 24,085 13,995 4,310 58,455 65,504
21,015 14,865 9,930 4,415 50,225 56,723
23,770 10,990 14,400 850 50,010 54,537
17,000 16,948 10,460 2,910 47,318 53,860
21,100 12,515 10,640 1,930 46,185 49,291
18,470 16,647 6,520 3,150 44,787 58,861
10,205 9,323 6,370 2,055 27,953 30,551
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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